Bethesda Softworks is suing Warner Bros. and Fallout Shelter co-developer Behaviour Interactive over a recently expelled Westworld, alleging that the mobile diversion formed on HBO’s TV series is a “blatant rip-off” of Fallout Shelter.
In a fit filed in a Maryland U.S. District Court, Bethesda alleges that Westworld — grown by Behaviour and expelled this week for Android and iOS — “has a same or rarely identical diversion design, art style, animations, comforts and other gameplay elements” as Fallout Shelter.
Fallout Shelter was creatively expelled in 2015 for mobile devices. The diversion was after ported to Nintendo Switch, PlayStation 4, Windows PC and Xbox One.
Bethesda pronounced in a fit that Behaviour uses “the same copyrighted mechanism formula combined for Fallout Shelter in Westworld,” alleging that a bug clear in an early chronicle of Fallout Shelter (which was after fixed) also appears in Westworld. Bethesda alleges a companies “copied Fallout Shelter’s comforts and afterwards done cosmetic modifications for Westworld’s ‘western’ theme.”
The fit also alleges that “Behaviour breached a agreement with Bethesda and employed a limited entrance to Bethesda’s egghead property, including Bethesda’s copyrighted code, trade secrets, and other rights, to restrict a growth timeline, revoke costs, and fast move a Westworld mobile diversion to market, and offer players a widely renouned gameplay knowledge found in Fallout Shelter.”
The fit points out identical gameplay features, including “cartoonish 2D characters in a 3D environment” and a subterraneous multi-room comforts that players try and build, in both Fallout Shelter and Westworld.
Bethesda is suing for copyright infringement, crack of agreement and misappropriating trade secrets. The publisher is seeking a jury hearing and damages.
Polygon has reached out to Warner Bros. Interactive Entertainment and Behaviour Interactive for criticism on Bethesda Softworks’ lawsuit, that we can review in full below.